Animation + games

As you may have gathered we are not above having fun at work... and on occasion this has led to us developing games and interactive experiences for our clients. Here are four examples among many, feel free give us a call if you want to discuss a project.

Oliver Moon

Oliver Moon Screenshot

With Oliver Moon we were building a site for young children, and we wanted to make it simple and fun.

The result is a simple bubble popping game, a good example of when less is more. Our test audience (thanks Jack & Abbey) enjoyed it just fine without scores or high score tables, so we kept it simple.

Play for yourself at www.olivermoon.co.uk.

Airkix iBrochure

Oliver Moon Screenshot

Our friends at Airkix were after an interactive brochure that they could make available for download, supply on memory stick or distribute via CD... we created the iBrochure.

As well as interactive (turnable) pages the iBrochure includes animation, an interactive price calculator and videos.

Download the iBrochure at Airkix.com.

Halloween Hocus Pocus

Halloween Hocus Pocus

Halloween Hocus Pocus is a top down maze game for 6-9 year olds. Players must collect the gems hidden around a Halloween landscape, avoiding ghosts, vampires and flashes of lightning.

The game was fully written and designed by Semantic for Chessington World of Adventures.

Play Halloween Hocus.

Trebuchet Attack!

Trebuchet Attack Screenshot

While developing the Warwick Trebuchet micro-site we were looking for ways to communicate the power of the Trebuchet.

The answer we came up with was a game that allows players to shoot the Trebuchet themselves, and learn a little about the principles involved.

Play Trebuchet Attacks for yourself.


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Contact us

Call 02380 111540 for a chat or email us. We are friendly :-)

Nick Warren (MD)
nick@semantic.co.uk

Chris Moses
chris@semantic.co.uk

Mike Gillett
mike@semantic.co.uk

Neil Lewin
neil@semantic.co.uk

James Martin
james@semantic.co.uk

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